There is a definite value in staying the course, and working hard to find opportunities, especially in publishing. But there’s also a big component that is out of one’s control: being in the right time and place.
If editing was an RPG I’d be still in leather armour and fighting dire rats.
“It goes like this: describe – in detail, with precision – some architecture, someone’s clothing, something in your POV character’s visual field.”
The fun scenes are done and you’re stuck with filling in all the gaps. You have three choices: slog, panic, or start something new. Unless there’s a way to rekindle the fun..